Tag: doom 3
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doom 3: uncutscened
A while back I had a quick go at modding Doom 3, with a view to turning a cutscene early on in the game into a Half-Life style scripted sequence. Like most of the cutscenes in Doom 3, this one takes control of the camera in order to show you something that is happening right…
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ask: godot vs doom 3
An interesting question… there’s a lot I don’t purport to know about both engines (especially Godot), so I don’t want to weigh in too hard, but I will throw out some observations:
