You mentioned that you don’t care for “actively retro graphics” is there a reason why? Weren’t you making a Thief successor with retro graphics while back?
This is presumably in reference to this tweet:

And I was, yeah! Back in like, 2014-2016 I was making a pretty cool stealth game that I wound up having to cancel for funding-related reasons beyond my control. Initially it was using pixelated low-res photosourced textures, and then later I swapped to another style, befores and afters below. I guess I have a complex-ish relationship with “retro graphics”, which means many things.
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